Please join FoAM's first family in residence, Alex, Ali and Luka, for a farewell afternoon tea.
They will be presenting the prototype of their robotic au pair (Robaupair) and sharing some ideas on the creative possibilities of parenthood.
Please join FoAM's first family in residence, Alex, Ali and Luka, for a farewell afternoon tea.
They will be presenting the prototype of their robotic au pair (Robaupair) and sharing some ideas on the creative possibilities of parenthood.
The gRig Research retreat in Slovenia, organised by Kibla and designed by FoAM will focus on the topic of food & environment. This retreat will be a part of the series of research retreats organised by gRig partners. About 20 artists, scientists and
researchers from different cultural and professional backgrounds will be brought together to discuss their methodologies, exchange experiences and experiments. The retreat will be facilitated by Alexandra Deschamps-Sonsino (http://www.designswarm.com/)
The first research gathering at FoAM, with Alkan Chipperfield, our resident anthropologist reporting on his fieldwork.
Research gathering on fuzzy logic, ethnography, aesthetics, food experimentation, distribution and consumption.
Research gathering on the biology of plants, the Gurukula Botanical Sanctuary, material libraries and subtle technologies.
From Biba Vickovic
GREEN DREAM (an Installation-type Video Game Sonnet) was written in the heat of romance and desire for conquest. In this Sonnet, in Green Dream, the action takes place in Aluminum Park in which, through minor adventures, you reach the Castle of Fortunate Circumstances. Door to the Castle is opened with a key, and the key is music
Research gathering on visual programming and real-time audiovisual systems.
Research gathering on the future of food & environmental design.
Drama Princess
On autonomous characters in virtual environments
Drama Princess is a research project by Tale of Tales (Auriea Harvey & Michael Samyn). The 'Drama Princess' herself should become a software module for autonomous characters, reusable in different realtime 3D environments and situations. The characters should have a strong dramatic impact and a range of emotional effects, rather than be correct recreations of human lifeforms.
A preliminary meeting to get a general sense of people's involvement and interests in the Guild's work.
The first meeting with FoAM's researchers in residence for 2007. Discussions about previous works, inspirations and plans for photovoltaics and scent-related research.
This Research gathering, brought together FoAM's researchers in residence from 2006 and 2007, to discuss topics as wide ranging as Fair Trade, photovoltaics, cultural scents, extreme weather fashion, strange attractors and techno-textiles.
Everyone was welcome to join the discussions, talk about their current explorations, unsolvable problems, or amazing inventions. The gathering began at noon, with a 'guilt-free' lunch, collected and cooked by FoAM's dedicated shoppers and chefs.
More about the programme...
During this research gathering, we have heard reports from the remote outposts of complex systems science and the art of making things, brought to us by Dr Kirsty Kitto and Cocky Eek. Our research lunch will feature a series of complex dishes composed of one sole ingredient.
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