Asia-Europe Generalists in Sojourn (AEGIS) is a trans-local residency programme that focuses on encouraging collaborations between creative practitioners and cultural organisations from Asia and Europe, who address global cultural issues (such as adapting to climate change, loss of biodiversity, energy security, etc.) from a transdisciplinary perspective. The emergence of an open and diverse trans-local culture requires meaningful contacts and collaborations between creative practitioners across the globe.
Al-Jazari was an influential scholar and engineer who lived at the beginning of the 13th century, this project was inspired by his robot musicians who were designed to play at royal drinking parties.Al-Jazari is also an audience participatory livecoding performance/installation. Originally created for 15 minute livecoding gigs for art students in south London alongside punk bands, it uses robot characters in order to make livecoding more tangible for wide audiences.
The allotment lab is designed to help people with allotments or gardens to get the best from them. The app has easy to follow experiments you can follow through to give you an analysis of your soil type and work through common problems with compost heaps. In the future there will be advice given on planting based on these experiments.
Apprenticeships are a combination of volunteering, learning, assisting and growing. In addition to well-established student apprenticeships (also known as internships), people of all ages and backgrounds can become apprentices at FoAM, even if they are experts in another field. Through apprenticeships, we want to encourage a spirit of volunteering, of giving a helping hand to a cause, project or person you think is worth your support.
In the spirit of hospitality, FoAM Brussels offers accommodation and workspace for those in transit or in need of a short-term residence. In BBB residencies we share our facilities (sleeping quarters, workbenches, meeting spaces, library and kitchen) without a project or programme. The visitors can meet, work, eat, sleep and take a temporary refuge in our spacious studio.
BetaBlocker is a livecoding performance and a piece of software. It's a virtual acid techno machine which is live coded with a gamepad or touchscreen to create code and processes which modify and destroy each other in 256 bytes of memory. The machine's memory and processes are projected and integral to the performance.
We are interested in forging more effective links between science and society - so far much of this has happened through citizen science projects, which are designed to allow broader participation in scientific research through online games, apps, or field-projects. One alternative is to give people the chance to access a lab and learn to do the science themselves.
How do butterfly wing patterns evolve? The Heliconius Butterfly Wing Pattern Evolver is a game where you take the role of a hungry bird and drive the evolution of an edible species to mimic the patterns of a toxic species. The game is based on genetic models used by the researchers at Cambridge University and was commisioned for use at the 2014 Royal Society Summer Exhibition in London.
In order to increase personal and collective resilience of people working in the cultural sector, FoAM has a coaching programme, in collaboration with Vali Lalioti. Coaching is a powerful process that helps people achieve their full potential. It is a safe and non-judgmental partnership that uses trust and belief in people's own abilities to empower the coachee to find their own solutions to achieving their objectives.
Code club is a UK wide network of volunteer-led after school coding clubs for children aged 9-11. Since the start of 2013, Dave Griffiths has been working with Troon County Primary School in Cornwall, initially teaching Scratch Programming to make simple games and then as the young coders become more proficient - trying to keep up with what they are doing.
Cricket tales is a citizen science project, developed in collaboration between FoAM and the Wild Crickets researchers. By tagging events in the cricket CCTV videos, players contribute directly to research which will determine how cricket personalities might affect their ability to cope with climate change.
Dazzlebug is an open source citizen science game made with Laura Kelley and Anna Hughes at Cambridge University to see what patterns are most effective at evading capture from predators. We can then use these results to look at what visual effects these patterns have, and to see whether these patterns match up with those found on real animals in the wild.
The Dust & Shadow soundwalk is an experiment in attunement to an urban desert environment through diverse forms of listening. Walking in silence through the Sonoran dust in the shadow of civilisation, the walkers may begin to hear the murmur of matter, uncover desert refugia amidst urban life, and forge new connections with the unexpected.
Egglab is an online computer game in which players search for hidden eggs against different backgrounds to help scientists make new discoveries concerning camouflage and its evolution. The game has been featured in The Economist, The Guardian and Popular Science and has been played by over 40,000 people.
f0amfr0th is a series of events organised by FoAM and whoever happens to be visiting the organisation. The events have an open format that can range from a theoretical talk to chill out rooms, from improvised networked performances to orchestrated bio-chemical experiments. Spontaneity, improvisation and informality are keywords that will grant access to this programme to the public and anyone interested in the process of working in the field of art and technology.
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